![]() ![]() Blizzard doesn’t want to reveal too much detail about the way the rankings work as to prevent gaming of the system, and as such, a lot of speculation has caused a lot of misunderstanding among the player base. ![]() " StarCraft II esports, which is part of the highest echelon of professional competitive gaming, will also continue going strong as it has been through our partners ESL Gaming and GSL."īridenbecker reiterated that StarCraft remains a core franchise for Blizzard, and that he wants players to stick with the series "for many years to come. Starcraft 2 has one of the most robust systems for ranking players of all skill levels and giving them fair games and a sense of progression. "We’re going to continue supporting StarCraft II in the same manner as we have with our previous longstanding games, such as Brood War, focusing primarily on what our core and competitive communities care about most," he wrote. In a letter to the StarCraft community, Blizzard executive producer and vice president Rob Bridenbecker explained the StarCraft II dev team will no longer be producing "additional for-purchase content" but will continue supporting the popular RTS by focusing on season rolls and balance fixes.Īccording to Bridenbecker, that shift away from premium content will allow the team to "think about what's next, not just with regard to StarCraft II, but for the StarCraft universe as a whole." ![]()
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